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Author Topic:   Suggestion box?
Nappylady
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Posts: 26
Registered: Apr 2002

posted 09-29-2002 12:32 AM     Click Here to See the Profile for Nappylady   Click Here to Email Nappylady     Edit/Delete Message Reply w/Quote
What's the email for the suggestion box again? I can't seem to find it anywhere on the site. (I only looked for about 10 minutes, so it certainly wasn't conclusive, but I couldn't think anyplace else to look.)

The suggestion I'm going to make is that we drop flag powerups. It's been bitched about alot, and I don't think ANYONE really believes it's a fundamentally good idea (except maybe DCR) but I don't know that anyone has actually suggested it through the suggestion box, and I'd hate to be ignored for that lame of a reason. :-)

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daz
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Posts: 396
Registered: Aug 2000

posted 09-29-2002 02:52 AM     Click Here to See the Profile for daz   Click Here to Email daz     Edit/Delete Message Reply w/Quote
Talk about beatin' a dead horse.

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Mom
Member

Posts: 439
Registered: Aug 2000

posted 09-29-2002 02:58 AM     Click Here to See the Profile for Mom   Click Here to Email Mom     Edit/Delete Message Reply w/Quote
lol guys

I am working on it. I have been reading the posts and been talking to miew...

goofballs

love the pics daz... where's my chicken btw?

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Seko'
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Posts: 346
Registered: Jul 2002

posted 09-29-2002 02:59 AM     Click Here to See the Profile for Seko'   Click Here to Email Seko'     Edit/Delete Message Reply w/Quote
*hack* *smack*

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Nappylady
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Posts: 26
Registered: Apr 2002

posted 09-29-2002 10:10 AM     Click Here to See the Profile for Nappylady   Click Here to Email Nappylady     Edit/Delete Message Reply w/Quote
Thanks Mom. I wuv yoo.

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consumption
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Posts: 21
Registered: Nov 2000

posted 10-04-2002 02:06 PM     Click Here to See the Profile for consumption   Click Here to Email consumption     Edit/Delete Message Reply w/Quote
Just for the record, did I mention that I second the motion? Lose powerups. I might add, consider increasing the weight of flags slightly too.

People are so good at running with flags, it seams to me, that we can make it harder for them now...

Hitherto, it has been a great game with flagging and powerball and short moments of flag-fraying. Henceforth, It will still be a great game too. More so, in fact. Lose the powerups and make the flags a tad heavier and lets see if it helps. That way, people will, once again, be encouraged to flag and discouraged from picking up flags when they don't want to flag.

The problem is: When it is so easy* to run with flags, so easy, in fact, (with the huge repels, the no anti, the ample portals, the power ups, the no weight on the flags) that people can run from 5 or more people for ridiculously long periods of time.

So long, in fact, that one person lagging on a Dial-up (and even me on a DSL) can adopt a strategy that well enable him to run and run indefinitely. The five people chasing actually want to play flagging games, but because it's too easy to run, they are forced to play chase. No one on the runner's team wants to or needs to help him. This activity seduces too many people to give chase and it disrupts certain essential aspects of other main event going on in the zone -- the flagging game.

* I say that it is easy to run because I did it three times in a row -- I flew around center and acquired all 15 of the flags from the other players (at least 5 people where chasing me on the other team), I then stayed in center, reset a few times and then ran around and dropped and won. Not only was it easy, in my opinion, it wasn't very fun either (except watching "fruit _" get mad at me for running around the center with the flags, when that is exactly what he wished he was doing.)

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Nappylady
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Posts: 26
Registered: Apr 2002

posted 10-04-2002 05:33 PM     Click Here to See the Profile for Nappylady   Click Here to Email Nappylady     Edit/Delete Message Reply w/Quote
Good input, consumption.

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