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Author
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Topic: Top 10: worst things that happen having to do with last flags
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wald0 Member Posts: 246 Registered: Jan 2001
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posted 05-24-2001 12:33 PM
10. lag to other team, lose mucho points.9. find the last flags abandoned at t20, pick 'em up, see a few nme's on radar coming your way, warp to center into a huge swarm and die. 8. hit insert a second too late and lose your port into nme fr (which happens to be unguarded) 7. pick up flags, then see about 25 warp signals, and become space junk. 6. mistake alt for shift, try laying a mine around your precious hidden flags, and by the time you've maximized ss, your in the middle of center, seeing "ROFLMAO!!!" in chat 5. glance at chat and see "hmm..i think i'll send a stray thor out somewhere...", ignore it, start shooting around fr while holding last flags, and of course, become the "stray target" of that thor, losing the game. 4. find hidden flags and hit insert a millesecond to soon, miss the last flag, and die en route to pick up the missed one. 3. glance at your flag timer while holding last flags, think "ah, i got enough time", go to the kitchen to grab a drink, and come back just in time to see your ship fragments spreading across the screen. 2. use your 31170 flying skills to get past all the nme defenders in a y-wing (ship 4), get to nme fr, and mistake a mine for a flag and die. 1. cloak into nme fr, try calling out for help, but screw up on the macro by hitting "/" before shift, get frustrated, try to reset macro but hit ctrl instead of shift, uncloak, then die from a bombardment of bombs, bullets, bursts, and thors. IP: Logged |
NV__ME Moderator Posts: 238 Registered: Sep 2000
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posted 05-24-2001 01:16 PM
May I make a suggestion?1. Take a generous length of rope. 2. Use a slip knot to create a noose like loop at the end........................... 
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TPS Member Posts: 970 Registered: Sep 2000
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posted 05-24-2001 02:57 PM
waldbro, usually I like your toptens (err... the other 2 ) but this one was a bit... less....Do your best though, there's lots of cool things to brainstorm about  good luck -TPS IP: Logged |
Slyth Member Posts: 284 Registered: Dec 2000
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posted 05-24-2001 03:37 PM
quote: Originally posted by wald0: 1. cloak into nme fr, try calling out for help, but screw up on the macro by hitting "/" before shift, get frustrated, try to reset macro but hit ctrl instead of shift, uncloak, then die from a bombardment of bombs, bullets, bursts, and thors.
Why would you call for help if you cloaked into the NME fr. If they have no x they most likely have no anti, so just warp out, or if you have to, cloak out. IP: Logged |
wald0 Member Posts: 246 Registered: Jan 2001
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posted 05-24-2001 03:42 PM
maybe i should redo that onehow about this? 1. cloak into nme fr, see someone flying towards you in a hurry, grab flags, get anti'd, try calling out for help, but screw up on the macro by hitting "/" before shift, get frustrated, try to reset macro but hit ctrl instead of shift, uncloak, then die from a bombardment of bombs, bullets, bursts, and thors. bah, i'll fix it later... [This message has been edited by wald0 (edited 05-24-2001).] IP: Logged |
Com Member Posts: 38 Registered: Jan 2001
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posted 05-28-2001 05:40 AM
Just dont talk.------------------ -CircleOfMist "You had to live, did live, in the assumption that every sound you made was overheard, and every movement scrutinized." IP: Logged |
WMCoolmon New Member Posts: 3 Registered: May 2001
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posted 05-28-2001 02:40 PM
The nme has no one guarding the space between your port and the fr, you get ready to warp in, just as the nme antis your baseYou manage to lay a port near to the nme fr, but to get away from the approaching nme horde you hit "insert" You are carrying the last of the flags when, in search of an alt, you stumble upon the nme cap and his escorts. Carnage follows. The nme vanquished from the droid base, you lag out, and the wber below gets several flags and gets to a new base You go to the old nme base for an alt, and die upon running into mines. As the cap, you go to the nme base, quickly rush to the fr, killing all the defenders but also the flaggers in the process. You hit insert to use your port in the fr, not realizing it had run out. You're in the fr in an a-wing, actng as the base's anti, when a gunboat suddenly appears, killing you and taking the flags. The timer restarts for the other team In priv. freqs, the nme uses a portal in your base. Between the portaler and the fr, u yell out about the porter, asking everyone to attach to defend. All of the team, including the ppl at the front, attach after you die. With 14 of the flags, you jump out of the base just as the nme enters the fr. However, one of the centerkillers notices you and, soon after, half the nme team is after you. You continue to run for the upper-right base, using your rockets, repels,and decoys. You reach the alt, only to find it is actually the nme base with the other half of the nme team. Hitting "insert" frantically, you find out you've been antied, and the doors close. With the nme team rushing down the tube, the doors finally open, letting the rest of the team in from the other side. Being in a safe to pass the 15 flags to a teammate...but, strangly enough, as soon as the flags appear they disappear. You hit "end" just in time to see the spider jump out. IP: Logged | |